A mini game developed for the "Game Design and Development" course.

Changes made:

  1. Designed 3 new complete levels, the last level is a boss fight;
  2. New menu music is created;
  3. Extended menu screen with additional info about game pickups;
  4. Boss-fight is a puzzle with programmed object behavior: interaction is needed to defeat the boss.
  5. During the boss fight the camera changes focus to show you the boss's defeat.

Made by: A. Malarev & Sutherlandgames

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Windows1.0.zip 34 MB

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